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C++ Programming Language: A Comprehensive Guide

Huy Erick
Introduction C++ is a high-level, object-oriented programming language developed by Bjarne Stroustrup. It is widely used for software development, game development, and operating system programming. With its clean and efficient code, C++ is suitable for...

C++ Tutorial

Introduction

C++ is a high-level, object-oriented programming language developed by Bjarne Stroustrup. It is widely used for software development, game development, and operating system programming. With its clean and efficient code, C++ is suitable for large-scale applications. This tutorial covers all the basic and advanced topics of C++, including C++ basics, functions, classes, and STL concepts.

What is C++?

C++ is a popular cross-platform programming language used to create high-performance applications such as operating systems, games, and e-commerce software. Developed as an extension of the C language, C++ offers a high level of control over system resources and memory.

Why Learn C++?

There are several reasons why learning C++ is beneficial:

  • C++ is one of the most widely used and popular programming languages.
  • It is used in operating systems, embedded systems, and graphical user interfaces.
  • C++ follows object-oriented programming principles, providing structure and code reuse.
  • It is portable and adaptable to multiple platforms.
  • C++ is easy to learn, making it a great choice for beginners.
  • The syntax of C++ is similar to C, Java, and C#, making it easier for programmers to switch between languages.

C++ Tutorial - Table of Contents

  • C++ Overview

    • Introduction to C++
    • Features of C++
    • History of C++
    • Interesting Facts about C++
    • Setting up C++ Development Environment
    • Similarities and Differences between C++ and C
  • C++ Basics

    • First C++ Program
    • C++ Basic Syntax
    • C++ Comments
    • C++ Tokens
    • C++ Identifiers
    • C++ Keywords
    • Difference between Keyword and Identifier
  • C++ Variables and Constants

    • C++ Variables
    • C++ Constants
    • Scope of C++ Variables
    • C++ Storage Classes
    • C++ Static Variables
  • C++ Data Types and Literals

    • C++ Data Types
    • C++ Literals
    • C++ Derived Data Types
    • C++ User-Defined Data Types
    • C++ Data Type Ranges and Their Macros
    • C++ Type Modifiers
    • C++ Data Type Conversion
    • C++ Typecasting Operators
  • C++ Operators

    • C++ Operators
    • C++ Arithmetic Operators
    • C++ Unary Operators
    • C++ Bitwise Operators
    • C++ Relational Operators
    • C++ Logical Operators
    • C++ Assignment Operators
    • C++ Ternary/Conditional Operators
    • C++ Sizeof Operator
    • C++ Scope Resolution Operator
  • C++ Input/Output

    • C++ Basic Input/Output
    • C++ Standard Input Stream (cin)
    • C++ Standard Output Stream (cout)
    • C++ Standard Error Stream (cerr)
    • C++ Input/Output Manipulator
  • C++ Control Statements

    • C++ Decision Making
    • C++ if Statement
    • C++ if-else Statement
    • C++ if-else-if Ladder
    • C++ Nested if-else Statement
    • C++ Switch Statement
    • C++ Jump Statements
    • C++ Loops
    • C++ for Loop
    • C++ Range-Based for Loop
    • C++ while Loop
    • C++ do...while Loop
  • C++ Functions

    • C++ Functions
    • C++ return
    • C++ Parameter Passing Techniques
    • Difference between Call by Value and Call by Reference
    • C++ Default Arguments
    • C++ Recursion
    • C++ Inline Functions
    • C++ Lambda Expression
  • C++ Pointers and References

    • C++ Pointers and References
    • C++ Pointers
    • C++ Pointer Arithmetic
    • Dangling, Void, Null, and Wild Pointers
    • Applications of Pointers
    • C++ nullptr
    • C++ References
    • Can references refer to an invalid location in C++?
    • Difference Between Pointers and References in C++
    • Passing by pointer Vs Passing by Reference in C++
    • When do we pass arguments by reference or pointer?
  • C++ Arrays

    • C++ Arrays
    • C++ Multidimensional Arrays
    • C++ Pointer to an Array
    • Size of Array parameter
    • Passing Arrays to Functions in C++
    • What is Array Decay in C++? How can it be prevented?
  • C++ Strings

    • C++ Strings
    • C++ std::string Class
    • C++ Array of Strings
    • C++ String Functions
    • C++ String Concatenation
    • Tokenizing a String in C++
    • C++ Substring
  • C++ Structures and Unions

    • C++ Structures, Unions, and Enumerations
    • C++ Structures
    • C++ Pointer to Structure
    • C++ Self-Referential Structures
    • Difference Between C Structures and C++ Structures
    • C++ Unions
    • C++ Bit Fields
    • C++ Enumeration
    • C++ typedef
    • Array of Structures Vs Array within a Structure in C/C++
  • C++ Dynamic Memory Management

    • C++ Dynamic Memory Management
    • C++ new and delete Operators
    • new vs malloc() and free() vs delete in C++
    • Memory Leak in C++
    • Difference between Static and Dynamic Memory Allocation in C++
  • C++ Object-Oriented Programming

    • C++ Object-Oriented Programming (OOPs)
    • C++ Classes and Objects
    • C++ Access Modifiers
    • C++ Friend Class and Function
    • C++ Constructors
    • C++ Default Constructors
    • C++ Copy Constructor
    • C++ Destructors
    • C++ Private Destructor
    • When is the Copy Constructor Called?
    • Shallow Copy and Deep Copy in C++
    • When Should We Write Our Own Copy Constructor?
    • Does the Compiler Create a Default Constructor When We Write Our Own?
    • C++ Static Data Members
    • C++ Static Member Functions
    • C++ this Pointer
    • C++ Scope Resolution Operator vs this Pointer
    • C++ Local Class
    • C++ Nested Classes
    • C++ enum Class
    • Difference between Structure and Class in C++
    • Why C++ is a Partially Object-Oriented Language?
  • C++ Encapsulation and Abstraction

    • C++ Encapsulation
    • C++ Abstraction
    • Difference between Abstraction and Encapsulation in C++
  • C++ Polymorphism

    • C++ Polymorphism
    • C++ Function Overriding
    • C++ Virtual Functions and Runtime Polymorphism
    • Difference between Compile-time and Run-time Polymorphism in C++
    • Difference between Inheritance and Polymorphism in C++
  • C++ Function Overloading

    • C++ Function Overloading
    • C++ Constructor Overloading
    • C++ Functions that Cannot be Overloaded
    • C++ Function Overloading and const Keyword
    • C++ Function Overloading and Return Type
    • C++ Function Overloading and float Data Type
    • C++ Function Overloading and Default Arguments
    • Can main() be overloaded?
    • C++ Function Overloading Vs Function Overriding
    • Advantages and Disadvantages of C++ Function Overloading
  • C++ Operator Overloading

    • C++ Operator Overloading
    • Types of C++ Operator Overloading
    • C++ Functors
    • C++ Operators that Cannot be Overloaded
  • C++ Inheritance

    • C++ Inheritance
    • C++ Inheritance Access
    • C++ Multiple Inheritance
    • C++ Hierarchical Inheritance
    • C++ Multilevel Inheritance
    • C++ Constructor in Multiple Inheritance
    • C++ Inheritance and Friendship
    • Does Function Overloading Work with Inheritance in C++?
    • Difference Between Inheritance and Polymorphism in C++
  • C++ Virtual Functions

    • C++ Virtual Functions
    • C++ Virtual Functions in Derived Classes
    • C++ Default Arguments and Virtual Function
    • C++ Inline Virtual Functions
    • C++ Virtual Destructor
    • C++ Virtual Constructor
    • C++ Virtual Copy Constructor
    • C++ Pure Virtual Functions and Abstract Class
    • C++ Pure Virtual Destructor in C++
    • Can Static Functions be Virtual in C++?
    • C++ RTTI (Run-Time Type Information)
    • Can C++ Virtual Functions be Private?
  • C++ Exception Handling

    • C++ Exception Handling
    • C++ Exception Handling using Classes
    • C++ Stack Unwinding
    • C++ User-Defined Exceptions
  • C++ Files and Streams

    • C++ Files and Streams
    • C++ I/O Redirection
  • C++ Templates

    • C++ Templates
    • C++ Template Specialization
    • C++ using Keyword
  • C++ Standard Template Library (STL)

    • The C++ Standard Template Library (STL)
    • STL Algorithms
    • STL Containers
    • STL Vector
    • STL Pair
    • STL Set
    • STL Multiset
    • STL Stack
    • STL Queue
    • STL Priority Queue
    • STL Deque
    • STL List
    • STL Forward List
    • STL Map
    • STL Multimap
    • STL Bitset
    • STL Unordered Sets
    • STL Unordered Multiset
    • STL Unordered Map
    • STL Unordered Multimap
  • C++ Iterators

    • Introduction to C++ Iterators
    • C++ Input Iterators
    • C++ Output Iterators
    • C++ Forward Iterators
    • C++ Bidirectional Iterators
    • C++ Random Access Iterators
    • C++ istream_iterator and ostream Iterator
    • Difference between C++ Iterators and Pointers
  • C++ Preprocessors

    • C++ Preprocessor
    • C++ Preprocessor Directives
    • C++ #include Directive
    • C++ #define Directive
    • C++ Conditional Preprocessors
    • Difference between C++ Preprocessor Directives and Function Templates
  • C++ Namespace

    • C++ Namespaces
    • Extending C++ Namespace and Unnamed Namespace
    • Accessing, Creating Header, Nesting, and Aliasing Namespace
    • C++ Inline Namespaces

Applications of C++

Here are some real-world applications of C++:

Operating Systems

C++ is extensively used in developing operating systems. Major parts of Mac OS X and Microsoft's software, such as Windows and Office, are written in C++.

Games

C++ is the go-to language for game development. It allows developers to create complex 3D games, multiplayer games, and more. Popular game engines like Unreal Engine are built using C++.

Web Browsers

Many web browsers, including Mozilla Firefox and Google Chrome, are developed using C++. C++ provides the necessary speed and efficiency required for browser development.

Compilers

Compilers for various programming languages, including C and C++, are built using C++. Its low-level nature allows for efficient compilation and optimization.

Embedded Systems

C++ is widely used in embedded systems development, such as smartwatches and medical equipment. Its ability to manipulate system resources makes it ideal for low-level programming.

FAQs on C++

What is the difference between C++ and C?

C++ is an extension of the C programming language. While both languages share similarities, C++ introduces object-oriented programming concepts and additional features.

C++ offers more control over system resources, supports classes and objects, and provides features like inheritance and polymorphism. On the other hand, C is more procedural and lacks these object-oriented features.

What are the differences and similarities between C++ and Java?

C++ and Java are both object-oriented programming languages, but they have some differences:

  • Inheritance: C++ supports multiple inheritance, while Java supports single inheritance.
  • Memory Management: C++ requires manual memory management, while Java has automatic garbage collection.
  • Exception Handling: C++ uses try-catch blocks for exception handling, while Java has built-in exception handling mechanisms.
  • Performance: C++ is typically faster than Java due to its closer-to-hardware nature.
  • Templates vs Generics: C++ uses templates for generic programming, while Java uses generics.

Despite these differences, both languages are widely used and have large communities of developers.

Can C++ be used for competitive programming?

C++ is a popular choice for competitive programming due to its efficiency and flexibility. It offers features like fast I/O, STL algorithms and data structures, and a wide range of libraries. Learning C++ for competitive programming can give you an edge in solving complex problems efficiently.


Stay tuned for more articles on C++ and explore the vast possibilities of this versatile programming language!

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